Etheldia is a turn based online RPG with a fantasy theme. Developed using the Godot engine, Etheldia was released on the 5th of April 2015 and is a continuing project. Short term goals for Etheldia are the improvement of graphics and the development of an active community to play and test the game.
Long term goals include pvp battles, player guilds and co-op quests,and eventually large story modes that function like stand alone games.
v1.35 News 19/01/19:
-Cleaned up map 16.
-Fixed white chocolate bunny sprite.
-Pegasus (pegasi?) ability item drops.
-Shifted position of sky dungeon level tracker.
-Slightly reduced sky dungeon air dragon levels.
-Added weapon chest to top floor of sky dungeon.
Lots of little additions this week.
Originally planned for map 16 above the air tribe to be much more complex but was a bit too ambitious so I've toned it down to clean the level up.
Thanks to ChimaereJade for providing the grass tile for the updated map. =)
More stuff to come!
Looking to create a community on the Etheldia Discord, come along if you want to chat about Etheldia, game development, coding, art, or just life in general.
That's all for now, keep checking back for more updates! -Hippo
A fun world to explore
Etheldia is vast and complex. It offers a expansive world to explore with a turn based battle system.