Etheldia is a turn based online RPG with a fantasy theme. Developed using the Godot engine, Etheldia was released on the 5th of April 2015 and is a continuing project. Short term goals for Etheldia are the improvement of graphics and the development of an active community to play and test the game.
Long term goals include pvp battles, player guilds and co-op quests,and eventually large story modes that function like stand alone games.
v1.45 News 8/8/2021:
-Jade Rabbit Added
-Dread per tern decay 0 --> 0.1
-Dread per battle decay 1 --> 0.5
This update is mostly just clean up from the last version.
The jade rabbit is a super rare encounter in Ravenscar that I somehow missed adding with the rest of the new subspecies.
Along with that while playing I found a couple of bugfixes with implementation of the dungeon and dread mechanics.
I've also adjusted the way dread itself decays in order to make the mechanic more meaningful.
The houses I added because I didn't want to run so far. They're 500 coins each, feel free to buy one if you can afford it.
Again not sure when the next update will be as I'm getting back into Parasomnia Tower and very busy with life, but I've really been enjoying working on this game lately.
Until next time.~
Looking to create a community on the Etheldia Discord, come along if you want to chat about Etheldia, game development, coding, art, or just life in general.
That's all for now, keep checking back for more updates! -Hippo
A fun world to explore
Etheldia is vast and complex. It offers a expansive world to explore with a turn based battle system.