Etheldia is a turn based online RPG with a fantasy theme. Developed using the Godot engine, Etheldia was released on the 5th of April 2015 and is a continuing project. Short term goals for Etheldia are the improvement of graphics and the development of an active community to play and test the game.
Long term goals include pvp battles, player guilds and co-op quests,and eventually large story modes that function like stand alone games.
v1.44 News 24/7/2021:
After finally clearing the secret Yggdrasil dungeon almost five years after its release, I've created a new challenge.
Ravenscar represents the current pinnicle of Etheldia difficulty, four floors of resource management terror.
Battle through the ravens and avoid dreadlocking to attain true glory.
This update adds 8 new obtainable characters and several new abilities.
If you're looking for a hint as to where to find it... Try following the rats.
This is a serious no joke dungeon though, a full party of level 40+ at least is probably required.
Next update may be some time away, although I have been having fun working on this.
The plan is still to push through with Etheldia: Parasomnia Tower, as the next mainline release.
Until then, have fun with the birds.
Looking to create a community on the Etheldia Discord, come along if you want to chat about Etheldia, game development, coding, art, or just life in general.
That's all for now, keep checking back for more updates! -Hippo
A fun world to explore
Etheldia is vast and complex. It offers a expansive world to explore with a turn based battle system.